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Godot First Person Controller
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Devlog
New v3.1.1!
September 21, 2023
by
rbarongr
1
#fix
🥳 Ready to be used in Godot 4.1.1! 🕸️ This release fixes a bug that prevented the player node to be rotated in the Y axis without messing up the walking direction. Now the Player node can star...
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New v3.1! 🥳
July 06, 2023
by
rbarongr
#fpc, #update
🥳 Ready to be used in Godot 4.1! 🕸️ This release fixes a bug related with camera rotation sensitivity . Now the sensitivity is consistent using mouse or joypad controls, at any framerate. 🫶...
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New v3 with 🎮 controller/gamepad support!
February 06, 2023
by
rbarongr
1
#update
🎉 Basic FPC v3 for Godot 4 [Beta 17]. 🎮 Now with controller/gamepad support! Added some new key inputs to control the Player with the joysticks of a controller. The general logic of the Player s...
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Basic FPC for Godot 4 released!
December 13, 2022
by
rbarongr
1
I’ve been working for a while in this basic implementation of a First Person Controller for the new Godot 4 game engine. Now is the time to share it here with a new icon and revisited code. You can...
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